Every new Diablo feels more like a multiplayer game than the last, with co-op as the intended experience and solo play as a vestigial limb. There's a reason the last two Diablo games have been always-online. Yet there are still a significant number of players who enjoy them as entirely singleplayer experiences, and some of them aren't happy about the fact the Vessel of Hatred expansion includes a dungeon, the , that can only be entered in groups of two or more.
Speaking to , Vessel of Hatred game director Brent Gibson was adamant that the Dark Citadel wasn't going to be changed, saying, "I absolutely am sticking to my guns".
The Dark Citadel is similar to the kind of raid dungeon you get in World of Warcraft, where players have to learn specific mechanics to survive encounters—standing on pressure plates for instance—either by dying and retrying, or just looking them up on YouTube. While an essential part of the endgame of something like Destiny 2 or Lost Ark, it's not something Diablo has dabbled in before.
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